Difference between revisions of "How do you make CI more fun"
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==Slack bots can be super! == | ==Slack bots can be super! == | ||
+ | * https://zapier.com/zapbook/jenkins/slack/ | ||
== Ambient orbs can be awesome!== | == Ambient orbs can be awesome!== | ||
+ | * http://www.ambientdevices.com | ||
+ | * http://blog.last.fm/2008/08/01/quality-control | ||
+ | * https://github.com/luismreis/beacon | ||
== Lava lamps can be legendary! == | == Lava lamps can be legendary! == | ||
+ | * http://www.developertesting.com/archives/month200404/20040401-eXtremeFeedbackForSoftwareDevelopment.html | ||
+ | * https://github.com/luismreis/beacon | ||
== Horns can be head-splittingly fun! == | == Horns can be head-splittingly fun! == | ||
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==From gold stars to karma points == | ==From gold stars to karma points == | ||
==The Simpsons did it!== | ==The Simpsons did it!== | ||
+ | * http://codeclimber.net.nz/archive/2007/03/27/Continuous-Integration-with-The-Simpsonstrade.aspx | ||
==Habitica== | ==Habitica== | ||
+ | * https://habitica.com | ||
==The difference between good and bad gamification== | ==The difference between good and bad gamification== | ||
Latest revision as of 07:29, 26 April 2016
Introduction
One of the major areas we explored is how to make the feedback part of the CI more engaging. We discussed several options:
- Extreme Feedback
- Gamification - is it good or bad?
- Do we really need CI in the first place?
Given the last point of our discussion, the focus shifted to alternatives to CI and how to keep up the quality of the code while still having fun :D.
Extreme Feedback
Slack bots can be super!
Ambient orbs can be awesome!
- http://www.ambientdevices.com
- http://blog.last.fm/2008/08/01/quality-control
- https://github.com/luismreis/beacon
Lava lamps can be legendary!
- http://www.developertesting.com/archives/month200404/20040401-eXtremeFeedbackForSoftwareDevelopment.html
- https://github.com/luismreis/beacon