Difference between revisions of "How to Avoid Branching"

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100s of developers, with a big legacy codebases
 
100s of developers, with a big legacy codebases
  
 +
Branches allow you to circumvent fixing underlying issues in the organization
  
 +
A lot of places could do trunk-based development, but there is resistance like "people will break things" all the time. We have to switch first, experience some pain, but usually shorter than usual.
  
 
== Potential Solutions: ==
 
== Potential Solutions: ==
  
 
Baz
 
Baz

Revision as of 00:24, 18 May 2019

Problem:

Best practices for Trunk-Based Development

Goal is Continuous Integration

Really we want Faster Feedback

Complications:

In monolithic codebases, it's hard to make quick changes

Team members need to have the skills to make the changes

The mindset gets in the way of people making a change from one monolithic build

I want refactor mercilessly

I want to release rapidly

100s of developers, with a big legacy codebases

Branches allow you to circumvent fixing underlying issues in the organization

A lot of places could do trunk-based development, but there is resistance like "people will break things" all the time. We have to switch first, experience some pain, but usually shorter than usual.

Potential Solutions:

Baz