Pairing Techniques

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Revision as of 03:13, 6 November 2010 by 213.208.100.16 (talk)
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Live describing - will update later

Andy Parker: driver-navigator sitting back person has to have a notebook, bigger picture, what's the list of done criteria - list gets bigger and bigger driver thinking about next thing to type Need to agree when you're switching AP: can be good when skills unequal

ping pong TDD cycle A writes a failing test, B makes it pass, then B writes another red test, then hands over to A who makes it pass Jeffrey F: good when equal skills AP: Doesn't work so well when teaching - learner tends to flounder

Ball and board One get keyboard, one gets mouse. keyboard user not allowed to move using arrows Jeffrey F: designed and works well if mouse person knows code, keyboard user is learning Similar to Han Solo (keyboard person who is doing hero work) and Chewie (just navigates and grunts)

Batting practise Like ping pong, but I write test, you write code, I write another test, you write passing code

Q: What about remote pairing?